Image to Minecraft Pixel Art
Convert a photo into a Minecraft build plan. Every colour maps to a real placeable block, with a full block list to take in-game.
100% free. Runs entirely in your browser - your files and data never leave your device and nothing is uploaded to any server.
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PNG, JPG or WebP - nothing is uploaded
Processed in your browser - your file never leaves this device.
About this tool
Convert a photo into a Minecraft pixel-art build plan. Colours are matched to real placeable blocks - concretes, planks, ores and stone - so the block list tells you exactly what to gather before you start building.
How to use this tool
- Upload source imagePick a clear image that can translate into block-based pixel structure.
- Set build resolutionChoose width/height to balance detail with block collection effort.
- Select palette strategyUse dithering for gradients or flat mode for cleaner symbolic art.
- Export block mapDownload build grid and material counts for in-game construction.
Minecraft pixel art generator with a block count
Upload a picture and the converter rebuilds it as a grid of Minecraft blocks, matching every pixel to the closest-coloured block you can actually place. Set the width in blocks to control how big the mural will be, then read the block list: it gives a count for every block type, so you know exactly what to gather before you start building. The build plan downloads as a PNG.
Bold, simple pictures convert best. A logo or cartoon around 64 blocks wide is a comfortable survival build; a detailed photo needs many more blocks to stay recognisable.
Key features
- Converts photos into practical, placeable Minecraft block plans.
- Provides exact block quantities for survival-mode preparation.
- Speeds up large pixel-art projects dramatically.
- Great for creators, streamers, and community builders.
Common uses
- Building pixel-art portraits in survival or creative worlds.
- Planning server spawn murals and banner walls.
- Creating content for Minecraft tutorials and streams.
- Designing event-based in-game monuments quickly.
Tips for better results
- Use solid-color source regions for cleaner block mapping.
- Build vertically for portrait art so it reads from distance.
- Check biome lighting differences before final color choice.
- Start with small prototype to validate style and readability.
Mistakes to avoid
- Choosing over-detailed photos with many subtle gradients.
- Ignoring total block count and running out of materials mid-build.
- Using noisy textured blocks that reduce clarity at distance.
- Skipping coordinate planning for large wall installations.
Frequently asked questions
Only solid, uniformly coloured blocks that a player can place: the full concrete range, wood planks, stone types, sandstone, and mineral blocks like gold, diamond and emerald. Blocks with busy textures are excluded because they read as noise from a distance.
For photos and portraits, yes - it blends the limited block palette into smoother shading. For logos, flags or pixel-style artwork, turn it off: those have flat colour areas that dithering would speckle unnecessarily.
The tool shows the exact total and a per-block breakdown under the preview. A 64-wide build of a square image is around 4,000 blocks; use 'Copy list' to take the quantities with you.
Build it flat on the ground or vertically as a wall. Work row by row from one corner using the PNG as your reference. Building vertically usually gives the best viewing angle for a portrait.
Gather everything on the block list before starting, and use a shulker box per colour to keep them sorted. Building in survival mode is far easier with the materials already in hand.
Yes. A 128 x 128 build fills exactly one Minecraft map, which you can then copy and frame. Map colours differ slightly from block colours, so expect a small shift.
Upright walls are easier to view from the ground; flat builds work for map art and are seen best from above. Choose before you start, as the chart orientation stays the same either way.